※ 本文為 way7344 轉寄自 ptt.cc 更新時間: 2012-04-23 18:56:48
看板 LoL
作者 標題 Re: [情報] 千呼萬喚始出來patch note
時間 Wed Apr 18 12:21:44 2012
: New Skins in the Store
: Reaper Hecarim
: Blood Knight Hecarim
店內新皮:
開膛手客家人
血騎士客家人
: Hecarim, the Shadow of War
客家人,戰爭之影
: Warpath (Passive) – Hecarim ignores unit collision and gains attack damage
: equal to a percentage of his bonus movement speed.
戰爭之徑 (被動) - 客家人忽視單位碰撞並且將額外跑速轉換成AD
: Rampage – Hecarim cleaves nearby enemies dealing physical damage.
暴怒之擊 - 客家人對鄰近敵人使用順劈斬造成物理傷害
: Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short
: duration. Hecarim gains health equal to a percentage of any damage those
: enemies suffer.
恐懼之魂 - 客家人造成對鄰近敵人造成魔法傷害,並且debuff持續時間內,敵方受到
任何傷害按照比例轉為治療客家人
: Devastating Charge - Hecarim gains increasing movement speed for a short
: duration. His next attack knocks the target back and deals additional
: physical damage based on the distance he has traveled since activating the
: ability.
破壞之襲 - 客家人短時間內得到額外的跑速,下一次攻擊將造成額外傷害並擊退敵人,
額外傷害根據客家人啟動破壞衝擊之後移動的距離計算。
: Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges
: forward, dealing magic damage in a line. Hecarim creates a shockwave when he
: finishes his charge, dealing additional magic damage to nearby enemies
: causing them to flee in terror.
屠戮之影 - 客家人召喚靈魂騎士並向前突進,對線上被踩到的敵人造成魔法傷害,並在
突進終點製造一個衝擊波對周圍敵人造成額外魔法傷害同時恐懼他們。
: Annie
: Pyromania now works like other charged passives (activating a spell with the
: stun no longer builds a charge, but number of charges required to energize
: reduced to 4 from 5)
安妮 - 當被動的暈發動時那一發技能不會疊被動。
(原本集滿後丟出去那一下也會產生新的1層被動,現在丟出去是0層,
同時原本要疊滿由五層減少為四層)
: Akali
: Base armor increased to 20 from 17
: Base health increased to 530 from 510
: Fixed a bug where Shadow Dance's recharge time wouldn't update with new ranks
: or cooldown reduction until reaching full ammo charges (3)
: Fixed a bug where Twilight Shroud was not applying assists properly
阿卡莉 - 基本AR由17提升為20
基本HP由510提升為530
修正R點高後,充能時間不會跟著改變(R集一發需要25/20/15 sec)
以及冷卻時間不會改變(CD 2/1.5/1 sec)直到集滿3發。
修正W拿不到助攻的bug。
: Gragas
: Updated recommended items
酒鬼 - 推薦物品改變。
: Graves
: Fixed a bug where Collateral Damage could cost mana and go on cooldown
: without firing
葛雷夫 - 修正R花了MP並且進入CD但是沒有發射的bug.
: Irelia
: Fixed a bug where Irelia was reducing the duration of Blinds and Silences by
: too much
: Fixed a bug around failing to fire any extra Transcendent Blades
伊瑞莉亞 - 修正莉亞對沉默跟致盲減免太多的bug。
修正莉亞R射不出去的bug。
: Jax
: Relentless Assault (Passive) will now stack even if Jax's attack misses or is
: dodged
賈克斯 - 修正R的被動,現在就算miss或是被閃避也會疊。
: Karma
: Fixed a bug where Mantra's recharge time wouldn't update with new ranks or
: cooldown reduction until reaching full ammo charges (2)
卡瑪 - 修正大嬸R的充能時間不會隨著CDR的提升跟著改變直到填滿(2層)的bug
(大嬸的R哪裡來的new rank.....riot你唬我啊!!)
: Kayle
: Divine Blessing
: Heal amount increased to 60/105/150/195/240 from 45/85/125/165/205
: Movement Speed increased to 18/21/24/27/30% from 15/17/19/21/23%
: Movement Speed duration increased to 3 seconds from 2.5
: Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80
凱爾 - 神聖祝福(w)
治療量從45/85/125/165/205提升為60/105/150/195/240
增加的跑速從15/17/19/21/23%提升為18/21/24/27/30%
跑速buff時間從2.5秒增加為3秒
耗魔從60/65/70/75/80增加為60/70/80/90/100
: Kog'maw
: No longer regenerates health in Icathian Surprise
寇格魔 - 死掉之後的自爆蟲狀態不會回血了。(有差嗎?!)
: Janna
: Howling Gale now knocks the target further into the air the longer it is
: channeled (now 80 + 10 per second channeled from constant 100)
: Monsoon
: Mana cost reduced to 150/225/300 from 200/275/350
: Knock back distance reduced to 875 from 1000
珍那 - Q現在擊飛的高度也會隨著集氣時間提高。原本固定擊飛高度固定100,
現在為基本80,每多集氣一秒+10。
瞬發變弱集滿變強....總覺得是個nerf
R的耗魔從200/275/350減少為150/225/300。
瞬發變弱集滿變強....總覺得是個nerf
R的耗魔從200/275/350減少為150/225/300。
擊退距離從1000減少為875。
: Leona
: Sunlight now has a new particle
: Zenith Blade hit box increased slightly to match the animation
: Fixed a bug where Sunlight could occasionally cause double kills against
: targets like Kog'maw (Icathian Surprise)
蕾歐娜 - 被動調整。
E的判定"稍微"提升了以跟動畫相符。
(早就該改了該死的判定比顯示的還要小超多啊~~~)
被動現在不會造成多次擊殺──像殺掉KOG兩次之類的。
: Lulu
: Fixed a display error for Lulu's passive - passive now correctly states how
: much damage Pix is doing.
: Fixed a bug where Pix could remain helping an ally after it had returned to
: Lulu.
: Fixed a bug where Lulu was taking damage credit while Pix was aiding an ally.
露路 - 修正露路被動說明文的顯示錯誤,現在會正確的顯示小皮當前的傷害。
修正小皮回到露路身上後還會繼續幫之前被buff的隊友打人的錯誤。
修正小皮在隊友身上的時候露路會吃到傷害的bug。
: Lux
: Fixed a bug where Lucent Singularity's cooldown was 11 seconds instead of 10
拉克斯 - 修正E的冷卻時間為10秒。(原來11秒是個bug?)
: Malphite
: Fixed a bug where Seismic Shard's Movement Speed was lost if the target died
墨菲特 - 修正Q偷到的跑速在目標死掉之後會消失的bug.
: Miss Fortune
: Fixed a bug where effects like Guardian Angel broke Strut until she died and
: respawned
好運姊 - 修正一些特效像是復活甲之類的會造成被動失效,直到死掉從溫泉重生的bug.
: Mordekaiser
: Mordekaiser
: Fixed a bug where Mordekaiser could cause minions to attack themselves.
魔鬥凱薩 - 修正魔豆造成的怪物互擊。
(老師有沒有說過不要拍片!?你看一拍片就被nerf了)
: Orianna
: Command: Attack mana cost reduced to 50 at all ranks from 50/55/60/65/70
奧莉安娜 - Q的耗魔從50/55/60/65/70減少為固定50。
: Sejuani
: Arctic Assault mana cost reduced to 70/75/80/85/90 from 70/80/90/100/110
: Glacial Prison cooldown reduced to 130/115/100 seconds from 150/130/110
史瓦妮 - Q的耗魔從70/80/90/100/110減少為70/75/80/85/90
R的冷卻從150/130/110(秒)減少為130/115/100(秒)。
: Swain
: Ravenous Flock upkeep cost reduced to 5/6/7 from 5/7/9
: Basic attack frame speed increased
斯溫 - R的維持耗魔從5/7/9減少為5/6/7。
攻擊動畫加快。
: Teemo
: Move Quick cooldown reduced to 17 seconds from 22
: Fixed a bug where Noxious Trap's recharge time wouldn't update with new ranks
: or cooldown reduction until reaching full ammo charges (3)
: Fixed a bug where Teemo's 'Toxic Shot' was doing less damage than intended at
: higher attack speeds.
提摩 - W的冷卻時間從22秒減少為17秒。
修正R的填充時間不會隨著升級或是CDR更新直到填滿(3顆)
修正E當攻速太快導致傷害減少的bug。
: Tristana
: Tristana will now attempt to immediately attack champions targeted by
: Explosive Shot or Buster Shot.
崔斯塔娜 - 炮娘現在會直接攻擊E或是R的目標。(公式:E'=E+A,R'=R+A)
: Vladimir
: Fixed a bug where Vladimir could occasionally be hit by projectiles while in
: Sanguine Pool
弗拉迪米爾 - 修正噴血鬼有時候變血池還會被一些雜七雜八的怪東西打到的bug。
: Yorick
: Fixed a bug where Ravenous Ghoul failed to heal Yorick before leveling up
: Decaying Ghoul
約瑞科 - 修正E在升級W之前治療無效的bug。
: Ziggs
: Fixed a bug where Hexsplosive Minefield's slow effect was displayed higher
: than intended.
齊格斯 - 修正E的緩速效果中,技能說明比實際上高的bug。
(也就是技能說明E slow 20/25/30/35/40%,但是事實上沒緩那麼多)
: Zilean
: * Time Warp mana cost reduced to 80 from 100
: * Chronoshift mana cost reduced to 125/150/175 from 200 at all ranks
鶺鴒 - E的耗魔從100減少為80。
R的耗魔從200減少為125/150/175。
: Items
道具
: Atma's Impaler Health to Damage conversion lowered to 1.5% from 2%
終末戰戟的hp/ad轉換比率從2%減少為1.5%。
: Doran's Blade Health reduced to 80 from 100
多藍劍給的hp從100減少為80。
: Doran's Ring Health reduced to 80 from 100
多藍戒給的hp從100減少為80。
: Hexdrinker passive shield duration increased to 5 from 3.
吸魔劍的被動護盾持續時間從3秒增加為5秒
: Wit's End combine cost increased to 700 from 550 (total cost increased to
: 2150 from 2000)
智慧末刃的合成費用從550增加為700。(總金額從2000→2150)
: Last Whisper will now show up as a Pickaxe upgrade in the item shop
最後耳語重新出現在十字鎬的升級列表中。
: General
主要更動
: Champion XP/Gold Rewards
: Champions gain more experience for killing higher level champions (especially
: 2 or more levels) but less experience for killing lower level ones
: Maximum bounty for killing a champion on a long killing streak increased to
: 600 from 500
: Experience split when two or more champions are present increased; situations
: with two or more champions splitting experience now earn 30.4% more total
: experience than solo, up from 26.1%
英雄的經驗/金錢獎勵
擊殺比自己更高等(高2等以上)的英雄會有更多exp,但是擊殺比自己低等的會減少。
中斷對方英雄連續擊殺的額外金錢獎勵從500提高為600。
兩人以上吸%的經驗值從額外得到26.1%提升為30.4%。
(單人100%,多人126.1%→130.4%/人數)
: HP and MANA regen rates are now displayed on your HP and Mana bars
hp/mp的回覆率現在會在hp/mp條上顯示
: Minion health bar toggle is now bound to Ctrl+L by default (instead of L)
小兵血條的開關從L改為Ctrl+L
: Monster regeneration sigils now restore up to 40 mana (from 30)
殺jungle大怪給的mp從30提升為40
: Added floating status text (for example "Snared!") to some spells that were
: missing it (like Cassiopeia's Petrifying Gaze), and removed it from
: displacement effects that didn't need it (like Gragas' Explosive Cask)
幫一些技能增加狀態敘述(EX:蛇女R)然後移除一些不需要的技能浮動敘述(EX酒鬼R)
(就是像被牛頂飛的knock back之類被CC技打到頭上會跳的那些字啦)
: Fixed another bug causing double kills against targets like Kog'maw (Icathian
: Surprise)
修正其他會造成寇格魔死兩次的bug。
: Added the rules for making a Summoner Name to the Summoner Creation screen
: when new accounts log into PvP.net for the first time
第一次登入的新進召喚師的命名多了一些新的規則。
: Features
雜項
: Animated Combat Text
: Added animated text for all damage done
: Damage is now colored depending on what type of damage it is.
: Physical Damage = Red
: Magic Damage = Purple
: True Damage = White
戰鬥文字動畫
現在傷害跳出來的數字會以顏色區分傷害類型
物傷=紅色
魔傷=紫色
真傷=白色
: Legacy damage text can be enabled via the options menu.
現在可以從選單menu裡調整傷害文字的開/關
: Added animated status text for CC effects and immunities
新增新的CC效果跟免疫的文字敘述
: Death Recap is now colored based on the damage type done
死亡筆記本現在上色了。以顏色區分傷害類型。
: Interface Options reworked to support new floating combat text.
選單介面重製以支援新的浮動戰鬥文字。
: Fixed a bug where damage text would sometimes linger on the screen
修正戰鬥文字有時候會卡在畫面上的bug。
: Announcement System
廣播系統
: Improved the priority and responsiveness of kill announcements
強化擊殺公告的優先性及即時性
: Larger multi-kills will now take priority over smaller multi-kills by the
: same player (the smaller multi-kill will be dropped)
同時發生多個多重擊殺發生的時候,殺比較大的會蓋掉比較小的。
(我方一個殺到誇抓kill,對面一個拿到搭波kill,系統只會公告我方的誇抓kills)
: The ACE! Announcement should now be more responsive
ACE公告現在更敏感了(!?)
: Added first-pass animated kill announcement banners for Multi-kills and First
: blood
增加更煞氣的多重擊殺跟第一滴血公告
: PvP.net features
: Added first win of the day status to the summoner profile.
當日首勝的情報會顯示在召喚師資料裡了。
: Added a search function to the custom games list. Searches can be performed
: by game name or host name.
自訂遊戲增加搜尋功能,關鍵字可以查遊戲房名/開房玩家名
: Runes
符文
: Lesser Mark of Warding, Mark of Warding, Greater Mark of Warding Magic Resist
: reduced by 20%
紅色固定MR的效果下跌20%
: Lesser Glyph of Warding, Glyph of Warding, Greater Glyph of Warding Magic
: Resist reduced by 10%
藍色固定MR的效果下跌10%
: Lesser Quintessence of Warding, Quintessence of Warding, Greater Quintessence
: of Warding reduced by 11.1%
紫色固定MR的效果下跌11.1%
: Lesser Glyph of Insight, Glyph of Insight, Greater Glyph of Insight Magic
: Penetration increased by 20%
藍色固定魔穿的效果上漲20%
: Lesser Quintessence of Insight, Quintessence of Insight, Greater Quintessence
: of Insight Magic Penetration increased by 15%
紫色固定魔穿效果上漲15%
: Lesser Glyph of Potency, Glyph of Potency, Greater Glyph of Potency Ability
: Power increased by 20%
藍色固定ap效果上漲20%
: Co-op vs. AI
玩家對AI
: Added Sion Bot and Vladimir Bot
增加賽恩機器人跟佛拉迪米爾機器人
: Improved bots' target acquisition while near enemy towers to reduce amount of
: tower diving
強化機器人的目標選擇能力,減少dive率(更難拖去撞塔的意味)
: Improved bots' logic for assisting each other
強化機器人互助的能力
: Bots now properly purchase elixirs after finishing their item builds
機器人在滿裝之後還會喝精練了。
: Fixed a bug where bots would sometimes randomly path toward the enemy base
修正機器人有時會在路上亂晃的bug。
: The difficulty level of Co-Op Vs. AI games will now be displayed in the End
: of Game screen after each game
對戰的難度現在結束時會顯示在結算畫面。
: Added the ability for the host of a Custom Dominion game to add bots to the
: game
水晶之痕自訂房主現在有放機器人進場的能力了。
--
好讀版:綠色的是buff
紅色的是nerf
沒上色的不太重要不用太在意去看
最後感想:Kog你是要送人家幾個double kill!!??
--
※ 發信站: 批踢踢實業坊(ptt.cc)
◆ From: 114.47.12.35
推 :翻譯推1F 04/18 12:23
推 :凱爾的W是從2.5->3秒吧?2F 04/18 12:24
推 :股票看久了 紅綠會看反 a_a3F 04/18 12:24
推 :飛斯:為什麼你的PASSIVE比我好QwQ4F 04/18 12:26
推 :靠為啥AP上升MR下降阿5F 04/18 12:27
推 :凱爾根本就是在死一次而已吧= =6F 04/18 12:27
推 :常看美股就不會了XDD7F 04/18 12:27
推 :好像混進奇怪的東西了 鶺鴒...8F 04/18 12:29
→ :原來美股用色跟台股相反?(真的不知道)9F 04/18 12:29
※ 編輯: llabc 來自: 114.47.12.35 (04/18 12:30)推 :蕾歐娜好萌的感覺 0.010F 04/18 12:29
推 :台灣跟其他國家相反11F 04/18 12:29
推 :美股比台股久多了吧...12F 04/18 12:29
推 :凱爾錯了 是2.5s=>3s buff了13F 04/18 12:30
推 :推~~~~~~~~~~~14F 04/18 12:30
推 :推~客家人15F 04/18 12:33
※ 編輯: llabc 來自: 114.47.12.35 (04/18 12:34)→ :感覺OP莉亞人一多就沒辦法CC= = 放了跟沒放一樣16F 04/18 12:37
推 :看到客家人還以為真的是為台灣推出的咧= =17F 04/18 12:38
推 :扣隔膜當然有差....才不會瞬間死兩次= =臭蟲..18F 04/18 12:39
推 :莉雅已經不OP了...19F 04/18 12:41
推 :利亞已經完全爛掉了20F 04/18 12:42
→ :還有伊瑞R會被Jax反擊風暴閃掉要不要改阿...21F 04/18 12:42
→ :完全爛掉...倒是沒這麼嚴重啦...
→ :完全爛掉...倒是沒這麼嚴重啦...
推 :Leona <333323F 04/18 12:45
→ :一旦op角被nerf 版上總是會說得跟世界末日一樣@@24F 04/18 12:48
→ :但跟真正杯劇的角色比起來 還不算差
→ :但跟真正杯劇的角色比起來 還不算差
推 :大男大女都要冷凍了 上路藍寶和吸血鬼會更強26F 04/18 12:55
→ :上路藍寶真的很誇張強27F 04/18 12:56
→ :符文一改 上路AP又更猛了28F 04/18 12:59
推 :那時候吸血槍被nerf也一堆人喊說上路AP悲劇了啊www29F 04/18 12:59
→ :才這點改動根本不會毀滅大男大女
→ :才這點改動根本不會毀滅大男大女
推 :我只看到udyr一天比一天慘,被動拔掉+末日削弱31F 04/18 13:00
→ :有什麼好冷凍的...0.5%在HP3000也才差1532F 04/18 13:02
→ :末刃也不過就多幾隻兵的錢
→ :末刃也不過就多幾隻兵的錢
→ :會出末刃的將狗表示...34F 04/18 13:03
推 :個人是覺得不痛不癢 不過符文改動會讓上路AP前期變強35F 04/18 13:03
→ :不過吸魔劍和吸魔大劍會更常出36F 04/18 13:03
→ : 根本沒啥差 跳錢不是跳假的37F 04/18 13:04
→ :對大男大女的出裝變化是有促進效果38F 04/18 13:04
推 :150差了2個眼 對jungle來說是很大的影響39F 04/18 13:05
→ :會逼得我去變化出裝 而不是死背40F 04/18 13:05
推 : 只好多殺一個人再回買41F 04/18 13:05
推 :差15差多少你知道嗎? 加成AD從嗜血等級變BF等級42F 04/18 13:18
→ :我在已經不玩要買終末的大男了 只玩JAX和新吉德
→ : 現在
→ :我在已經不玩要買終末的大男了 只玩JAX和新吉德
→ : 現在
推 :lia真的被改太多了 為什麼要這樣對她...45F 04/18 13:34
→ :樓上對ire的叫法真特別46F 04/18 13:35
推 :IRE真的要被我gg了 跟以前比起來覺得好難對線47F 04/18 13:42
→ :gg的用法越來越多元了48F 04/18 13:44
推 :我的第一隻英雄ire終於要完全走入歷史了...49F 04/18 13:47
推 :gg= good game ,不是在結束時說這場打得好嗎~囧50F 04/18 13:47
→ :從有6300幾乎玩到30都在玩她T^T51F 04/18 13:48
→ :客家人根本深淵魔阿....就像是kass=破魔師一樣52F 04/18 13:48
→ : 增加更煞氣的多重擊殺跟第一滴血公告XDDDDDDDDD53F 04/18 13:49
→ :前幾天wickd鱷魚才被op利亞打爆...54F 04/18 14:10
推 :Ire又被捅一刀了...55F 04/18 14:15
推 :越來越需要技術 就代表打慣op打法的玩家會棄玩56F 04/18 14:22
推 :Ire是之前過太爽了 現在這樣剛好而已57F 04/18 14:31
→ :反正被冰的又不只她 無感覺了58F 04/18 14:32
推 :的確不只他 AD大男大女都要被冰了59F 04/18 14:38
→ :一堆低端的被打爆都哭哭說大男聯盟 事實上根本不是
→ :如果是大男聯盟 那為什麼各服的高端都是MAIN中上路?
→ :說錯 是MAIN中下路
→ :一堆低端的被打爆都哭哭說大男聯盟 事實上根本不是
→ :如果是大男聯盟 那為什麼各服的高端都是MAIN中上路?
→ :說錯 是MAIN中下路
推 :單上也很多人MAIN阿63F 04/18 14:42
推 :哥有四多藍 現在就是菜~~~64F 04/18 14:51
推 :其實之前有統計過main上路的真的有比較少65F 04/18 16:02
→ :不過最少的是SUP
→ :不過最少的是SUP
推 :連殺公告那邊應該是說同一個人一次殺5隻67F 04/18 16:02
→ :他不會再從double喊到penta,而是只有公告penta
→ :他不會再從double喊到penta,而是只有公告penta
推 :ww表示烏迪爾你還混的太好了…69F 04/18 16:07
推 :哇靠 大改 終末跟多藍都nerf orz70F 04/18 16:09
推 :我喜歡從單雙 雙殺 三殺 四殺 喊道胖達kill 很屌的感71F 04/18 16:31
推 :終末1.5%哭巴少阿72F 04/18 16:33
推 :終末太少了吧...根本超不想出了...XDDD73F 04/18 16:36
推 :砲娘OP74F 04/18 16:37
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※ 看板: way7344 文章推薦值: 0 目前人氣: 0 累積人氣: 147
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