※ 本文為 terievv 轉寄自 ptt.cc 更新時間: 2019-02-16 22:06:03
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作者 標題 [閒聊] APEX英雄netcode測試(平均31Hz tickrate)
時間 Sat Feb 16 21:31:48 2019
Youtuber Battle(non)sense測試了APEX英雄的Netcode
https://www.youtube.com/watch?v=9PfFPW9a90w
Apex Legends Netcode Needs A Lot Of Work - YouTube
I took a look at the networking of Apex Legends and I was negatively surprised by what I found in a game released in 2019 by a studio like Respawn Entertainm...
I took a look at the networking of Apex Legends and I was negatively surprised by what I found in a game released in 2019 by a studio like Respawn Entertainm...
APEX英雄的伺服器FPS/tickrate是平均58Hz/31Hz
(伺服器FPS是客戶端發送數據給伺服器的頻率
tickrate是伺服器發送數據給客戶端的頻率)
https://i.imgur.com/VY2qCum.jpg
APEX英雄頻寬使用
https://i.imgur.com/cEHTAAn.jpg
APEX英雄延遲測試
https://i.imgur.com/lJjKp8n.jpg
順便附上其他遊戲的伺服器FPS/tickrate
PUBG : ~120Hz/ 60Hz
無限法則 :平均141Hz/平均141Hz
CoD:BO4 Black out :平均 52Hz/ 20Hz
CoD:BO4 :平均 52Hz/ 62Hz
Fornite : ~75Hz/ 30Hz
BFV :最小 60Hz/ 60Hz
BF1 :最小 60Hz/ 60Hz
OW : 63Hz/ 63Hz
CSGO : 64Hz/ 64Hz
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※ madeinheaven:轉錄至看板 Steam 02/16 21:32
※ 編輯: madeinheaven (111.248.61.65), 02/16/2019 21:38:36推 : 果然跟我計算推測的差不多1F 02/16 21:51
推 : 求神人解釋這篇文@@2F 02/16 21:51
→ : 簡單來說越高越好3F 02/16 21:52
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※ 看板: terievv 文章推薦值: 0 目前人氣: 0 累積人氣: 157
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